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Grenade
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Concussion Grenade
Unknown
Firepower

Opt. Time to kill:

5.4s

Time to stun:

5.4s

Soft dps:

1414.29/s

Hard dps:

1584/s

Stamina dps:

857.14/s

Soft dps with reload:

707.14/s

Hard dps with reload:

792/s

Stamina dps with reload:

428.57/s

Damage

Max. Soft damage:

990

Shots to kill:

2

Max. Stamina damage:

600

Shots to stun:

2

Max. Hard damage:

1108.8

Max. damage radius:

2.75m

Full radius:

4m

Full radius damage:

15%%

Other

Fire interval:

0.7s

Equip time:

0.7s

Fire mechanism:

Grenade

Usable in car:

Can stun:

Marksman FoW:

50/50

Range

Max range:

m

Projectile

Velocity:

15.5m/s

Trajectory:

Detonator:

Fuse delay

Fuse delay:

4s

Ammunition

Magazine size:

1

Reload time:

0.7s

Reserve ammunition:

1

Movement

Crouched speed:

90cm/s

Walk speed:

139cm/s

Marksman speed:

139cm/s

Run speed:

412.5cm/s

Sprint speed:

600cm/s

APB:DB


The concussion grenade is a grenade with a small radius and high damage. Like the frag grenades it can be cooked and leaves a trail of smoke. The rather small radius of the conc makes it easy to fool the user, as the enemy only has to be 4m away for the grenade to do no damage. On the other hand concs do 990 damage to other players. If one of these hits death is almost certain. It also has high hard damage, destroying most cars (especially if damaged) in one go. It is advised to stay away with your car from anyone who is preparing a nade, it will most likely be a conc.


They are unlocked at Grenadier Rank 3.

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